A downloadable game for Windows, macOS, and Linux
Welcome to ViVio!
Created for the Procedural Content Generation Game Jam 2014. #procjam
Note: If you cannot see all of the seizure warning, choose a higher resolution. The splash settings are there to be set as you see fit, totally up to you.
ViVio is a fast-paced endurance game. You play as a sphere hurtling along an infinite, procedurally generated tunnel. Watch out though, you are being chased by the Chaser!
Roll over hotter colours to speed up - colder colours will slow you down. From slowest to fastest, the colours are blue, magenta, cyan, white (neutral), yellow, orange, and red. The chaser is affected by these too - it's easy to stay ahead if you're infallible...
Avoid the black areas, the tunnel is not integral - you don't want to be sucked into the void!
ViVio also has a 'cruise mode', activated by pressing 'C' (or 'P'). You can cruise down the tunnel forever if you so wish.
|LMB / MWU / A / <-||Rotate the sphere around the tunnel clockwise|
|Cruise mode: Increase cruise speed|
|RMB / MWD / D / ->||Rotate the sphere around the tunnel anti-clockwise|
|Cruise mode: Decrease cruise speed|
|ESC||Quit the game|
|SPACE||Start a new game|
|C||Start a new cruise|
|O||Start a game using the last seed|
|P||Start a cruise using the last seed|
|M||Toggle music on/off|
If you suffer from any form of optically induced seizures, it's probably best you don't play. Whilst there are no flashing lights, it's quite psychedelic - I'd hate for anyone to react badly to it.
If you begin to get a headache, your eyes start to hurt, you feel drowsy, or anything - stop playing!
A photosensitive seizure warning will be displayed the first time you run the game. Don't worry, you won't be reminded every time.
Concept/Code: Carl Linley (firstname.lastname@example.org) (@Sypanite)
Engine: The JMonkeyEngine team (www.jmonkeyengine.org)
Music: "Techno Celebration" by Eric Matyas (www.soundimage.org)
Code in the 'simplex' package: Based on example code by Stefan Gustavson (email@example.com) with optimisations by Peter Eastman (firstname.lastname@example.org) and better rank ordering method by Gustavson in 2012.
Click download now to get access to the following files:
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